Showing posts with label Kinect. Show all posts
Showing posts with label Kinect. Show all posts

15 June 2011

Child of Eden - Duke Nukem PR Scandal - Shoes!

CHILD OF EDEN

Guess what game was released yesterday?! If you guessed Ubisoft's Child of Eden, you won a prize: you get to read my review on the game - wee!!

Oh man, lemme tell you, Child of Eden is one pretty-ful game. You've probably heard me call it Rez 2 (or not), and if you've yet to play Rez at all, don't worry - you can still download it from XBLA. Here are my thoughts for COE so far:



15 December 2010

Article on Creative Uses for the Kinect

About a month ago I wrote a post about the Kinect and the many, many different hacks that you creative humans out there have come up with for this awesome piece of machinery. Well, I just stumbled upon a short and sweet article courtesy of the Plugged In blog on Yahoo! Games that showcased a few of their favorite hacks (and non-hacks).

Read on to to learn more about it and for video here.

05 November 2010

My experience with the Kinect so far...

Good news: I'm not sore and I burned quite a few calories!
Bad news: My apartment does not have air conditioning so while I was up until midnight playing Dance Central, I was sweating like a kune kune piggy. Not very sexy (or cute).
Even worse news: The Kinect takes very unflattering photos of you and you can actually share them. I plan to delete all of mine thankyouverymuch.

We've only played two games on the Kinect - Kinect Adventures and Dance Central - and both are awesome to boot. Since we live in a tiny apartment, we had to reconfigure the furniture placement and came to the conclusion that we have a lot of furniture. Everyone knows (or cares to know) that the Kinect requires at least 6 to 10 feet of space for ultimate playability, and the device needs to be at least 2 to 6 feet off the ground. Yeah our Kinect was about 1.88 feet off the ground in front of our TV, and we barely had 6 feet of play space, and that includes pushing the futon/couch up against the dining table, which in turn was pretty flushed up against the sliding glass doors. Can we say fire marshal no-no?

To work around this dilemma, we figured that the best way to maximize our play space without sacrificing all our furniture was to mount the Kinect on the wall about 2 feet above the TV. After testing this method out and recalibrating the device, we got an additional 2 feet of play space - perfect! The bad news here is that we have to wait until there are more Kinect wall mounts in stock from EVERYWHERE, or we're going to have to pony up the $3 for a small shelf from Ikea.

Stay 'tuned for a review of Dance Central - the game that makes you feel like a cheerleader in a strip club :)